From b153236503f3a93447592ec705a4c29ed4e1120e Mon Sep 17 00:00:00 2001 From: truelight Date: Mon, 13 Dec 2004 17:04:41 +0000 Subject: (svn r1057) -Add: [Network] 'set port ' changes the port of the server (after reboot) -Fix: [Network] Fixed warnings that came with last revision -Cleanup: [Network] Removed an unused var (_network_client_port) --- settings.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'settings.c') diff --git a/settings.c b/settings.c index ff22db584..ef8862e20 100644 --- a/settings.c +++ b/settings.c @@ -723,10 +723,9 @@ static const SettingDesc misc_settings[] = { #ifdef ENABLE_NETWORK static const SettingDesc network_settings[] = { - {"port", SDT_UINT | SDT_NOSAVE, (void*)NETWORK_DISCOVER_PORT, &_network_client_port, NULL}, - {"server_port", SDT_UINT | SDT_NOSAVE, (void*)NETWORK_DEFAULT_PORT, &_network_server_port, NULL}, {"sync_freq", SDT_UINT16 | SDT_NOSAVE, (void*)100, &_network_sync_freq, NULL}, {"frame_freq", SDT_UINT8 | SDT_NOSAVE, (void*)0, &_network_frame_freq, NULL}, + {"server_port", SDT_UINT, (void*)NETWORK_DEFAULT_PORT, &_network_server_port, NULL}, {"player_name", SDT_STRINGBUF | (lengthof(_network_player_name) << 16), NULL, &_network_player_name, NULL}, {"server_password", SDT_STRINGBUF | (lengthof(_network_game_info.server_password) << 16), NULL, &_network_game_info.server_password, NULL}, {"server_name", SDT_STRINGBUF | (lengthof(_network_server_name) << 16), NULL, &_network_server_name, NULL}, -- cgit v1.2.3-54-g00ecf