From 6a5495f83c431b4b12dc0e5ce4406571aa524577 Mon Sep 17 00:00:00 2001 From: matthijs Date: Tue, 8 Mar 2005 19:54:10 +0000 Subject: (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path. - Add: [NPF] NPFGetFlag() and NPFSetFlag() to wrap NPF node flag handling --- settings.c | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'settings.c') diff --git a/settings.c b/settings.c index f82508440..ebd2eea3c 100644 --- a/settings.c +++ b/settings.c @@ -933,6 +933,13 @@ const SettingDesc patch_settings[] = { * sure), so we set the default penalty at 10 (the station tile * penalty will further prevent this */ {"npf_rail_firstred_penalty", SDT_UINT32, (void*)(10 * NPF_TILE_LENGTH), &_patches.npf_rail_firstred_penalty, NULL}, + /* This penalty is for when the last signal before the target is red. + * This is useful for train stations, where there are multiple + * platforms to choose from, which lie in different signal blocks. + * Every target in a occupied signal block (ie an occupied platform) + * will get this penalty. + */ + {"npf_rail_lastred_penalty", SDT_UINT32, (void*)(10 * NPF_TILE_LENGTH), &_patches.npf_rail_lastred_penalty, NULL}, /* When a train plans a route over a station tile, this penalty is * applied. We want that trains plan a route around a typical, 4x5 * station, which means two tiles to the right, and two tiles back to -- cgit v1.2.3-54-g00ecf