From 492723691260bd2a79c7aa28d8c487198236333b Mon Sep 17 00:00:00 2001 From: truelight Date: Tue, 22 Nov 2005 22:32:42 +0000 Subject: (svn r3229) -Add: add more GPMI support. Now GPMI-based AIs can be loaded (doesn't change a thing if you didn't enable GPMI) --- settings.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'settings.c') diff --git a/settings.c b/settings.c index 7463ad522..d18b44564 100644 --- a/settings.c +++ b/settings.c @@ -11,6 +11,9 @@ #include "variables.h" #include "network.h" #include "settings.h" +#ifdef GPMI +#include "ai/ai.h" +#endif /* GPMI */ typedef struct IniFile IniFile; typedef struct IniItem IniItem; @@ -943,6 +946,9 @@ const SettingDesc patch_settings[] = { {"ainew_active", SDT_BOOL, (void*)false, &_patches.ainew_active, NULL}, {"ai_in_multiplayer", SDT_BOOL, (void*)false, &_patches.ai_in_multiplayer, NULL}, +#ifdef GPMI + {"ai_gpmi", SDT_BOOL, (void*)true, &_ai.gpmi, NULL}, +#endif /* GPMI */ {"map_x", SDT_UINT32, (void*)8, &_patches.map_x, NULL}, {"map_y", SDT_UINT32, (void*)8, &_patches.map_y, NULL}, -- cgit v1.2.3-70-g09d2