From 31f218fdf9fe416acb05a50aea145bc59c677a39 Mon Sep 17 00:00:00 2001 From: truelight Date: Mon, 21 Nov 2005 14:28:31 +0000 Subject: (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch settings, off by defaut). An other step to AIScripts. WARNING: this is still highly experimental and has known bugs! --- settings.c | 1 + 1 file changed, 1 insertion(+) (limited to 'settings.c') diff --git a/settings.c b/settings.c index 11a5832c5..7463ad522 100644 --- a/settings.c +++ b/settings.c @@ -942,6 +942,7 @@ const SettingDesc patch_settings[] = { {"wait_twoway_signal", SDT_UINT8, (void*)41, &_patches.wait_twoway_signal, NULL}, {"ainew_active", SDT_BOOL, (void*)false, &_patches.ainew_active, NULL}, + {"ai_in_multiplayer", SDT_BOOL, (void*)false, &_patches.ai_in_multiplayer, NULL}, {"map_x", SDT_UINT32, (void*)8, &_patches.map_x, NULL}, {"map_y", SDT_UINT32, (void*)8, &_patches.map_y, NULL}, -- cgit v1.2.3-70-g09d2