From 27e008d3f73c043375d2cece35e3253e6528ecd8 Mon Sep 17 00:00:00 2001 From: dominik Date: Mon, 13 Dec 2004 21:23:28 +0000 Subject: (svn r1074) Fix: server_bind_ip was set to 255.255.255.255 by default The correct default value is 0.0.0.0. If you are experiencing problems with connecting to your server you'll have to change the value of server_bind_ip to 0.0.0.0 in openttd.cfg --- settings.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'settings.c') diff --git a/settings.c b/settings.c index dfa22e53d..d171554a1 100644 --- a/settings.c +++ b/settings.c @@ -723,16 +723,16 @@ static const SettingDesc misc_settings[] = { #ifdef ENABLE_NETWORK static const SettingDesc network_settings[] = { - {"sync_freq", SDT_UINT16 | SDT_NOSAVE, (void*)100, &_network_sync_freq, NULL}, + {"sync_freq", SDT_UINT16 | SDT_NOSAVE, (void*)100, &_network_sync_freq, NULL}, {"frame_freq", SDT_UINT8 | SDT_NOSAVE, (void*)0, &_network_frame_freq, NULL}, - {"server_bind_ip", SDT_STRINGBUF | (lengthof(_network_server_bind_ip_host) << 16), NULL, &_network_server_bind_ip_host, NULL}, - {"server_port", SDT_UINT, (void*)NETWORK_DEFAULT_PORT, &_network_server_port, NULL}, - {"player_name", SDT_STRINGBUF | (lengthof(_network_player_name) << 16), NULL, &_network_player_name, NULL}, - {"server_password", SDT_STRINGBUF | (lengthof(_network_game_info.server_password) << 16), NULL, &_network_game_info.server_password, NULL}, - {"server_name", SDT_STRINGBUF | (lengthof(_network_server_name) << 16), NULL, &_network_server_name, NULL}, + {"server_bind_ip", SDT_STRINGBUF | (lengthof(_network_server_bind_ip_host) << 16), "0.0.0.0", &_network_server_bind_ip_host, NULL}, + {"server_port", SDT_UINT, (void*)NETWORK_DEFAULT_PORT, &_network_server_port, NULL}, + {"player_name", SDT_STRINGBUF | (lengthof(_network_player_name) << 16), NULL, &_network_player_name, NULL}, + {"server_password", SDT_STRINGBUF | (lengthof(_network_game_info.server_password) << 16), NULL, &_network_game_info.server_password, NULL}, + {"server_name", SDT_STRINGBUF | (lengthof(_network_server_name) << 16), NULL, &_network_server_name, NULL}, {"connect_to_ip", SDT_STRINGBUF | (lengthof(_network_default_ip) << 16), NULL, &_network_default_ip, NULL}, - {"network_id", SDT_STRINGBUF | (lengthof(_network_unique_id) << 16), NULL, &_network_unique_id, NULL}, - {NULL, 0, NULL, NULL, NULL} + {"network_id", SDT_STRINGBUF | (lengthof(_network_unique_id) << 16), NULL, &_network_unique_id, NULL}, + {NULL, 0, NULL, NULL, NULL} }; #endif /* ENABLE_NETWORK */ -- cgit v1.2.3-54-g00ecf