From 126fed74d63e8ebbabff2fa9dccf10fdd5a68333 Mon Sep 17 00:00:00 2001 From: tron Date: Sat, 23 Jul 2005 15:16:57 +0000 Subject: (svn r2685) -Codechange: Split the music/sound/video drivers into separate files and move them into subfolders. This results in shorter and hopefully easier to maintain files. Note: I had to change paths in #include statements of some unrelated files, because I added the ottd base directory to the include path (-I.) --- sdl.h | 51 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 sdl.h (limited to 'sdl.h') diff --git a/sdl.h b/sdl.h new file mode 100644 index 000000000..3b21e0925 --- /dev/null +++ b/sdl.h @@ -0,0 +1,51 @@ +#ifndef SDL_H +#define SDL_H + +const char* SdlOpen(uint32 x); +void SdlClose(uint32 x); + +#ifdef WIN32 + #define DYNAMICALLY_LOADED_SDL +#endif + +#ifdef DYNAMICALLY_LOADED_SDL + #include + + typedef struct SDLProcs { + int (SDLCALL *SDL_Init)(Uint32); + int (SDLCALL *SDL_InitSubSystem)(Uint32); + char *(SDLCALL *SDL_GetError)(void); + void (SDLCALL *SDL_QuitSubSystem)(Uint32); + void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32); + void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *); + int (SDLCALL *SDL_SetColors)(SDL_Surface *, SDL_Color *, int, int); + void (SDLCALL *SDL_WM_SetCaption)(const char *, const char *); + int (SDLCALL *SDL_ShowCursor)(int); + void (SDLCALL *SDL_FreeSurface)(SDL_Surface *); + int (SDLCALL *SDL_PollEvent)(SDL_Event *); + void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16); + uint32 (SDLCALL *SDL_GetTicks)(void); + int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*); + void (SDLCALL *SDL_PauseAudio)(int); + void (SDLCALL *SDL_CloseAudio)(void); + int (SDLCALL *SDL_LockSurface)(SDL_Surface*); + void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*); + SDLMod (SDLCALL *SDL_GetModState)(void); + void (SDLCALL *SDL_Delay)(Uint32); + void (SDLCALL *SDL_Quit)(void); + SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32); + int (SDLCALL *SDL_EnableKeyRepeat)(int, int); + void (SDLCALL *SDL_EnableUNICODE)(int); + void (SDLCALL *SDL_VideoDriverName)(char *, int); + SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int); + Uint8 *(SDLCALL *SDL_GetKeyState)(int *); + } SDLProcs; + + extern SDLProcs sdl_proc; + + #define SDL_CALL sdl_proc. +#else + #define SDL_CALL +#endif + +#endif -- cgit v1.2.3-54-g00ecf