From 5affa778223ff817634dafd97cc8261ac31de7ec Mon Sep 17 00:00:00 2001 From: bjarni Date: Sat, 18 Mar 2006 15:55:24 +0000 Subject: (svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts now it saves correctly, but the load window still display some chars wrong (fix by ln-) --- screenshot.c | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'screenshot.c') diff --git a/screenshot.c b/screenshot.c index ad32f20c1..597bf5d45 100644 --- a/screenshot.c +++ b/screenshot.c @@ -12,6 +12,12 @@ #include "screenshot.h" #include "variables.h" +#ifdef UNIX +extern const char *convert_to_fs_charset(const char *filename); +#else +#define convert_to_fs_charset(str) (str) +#endif // UNIX + char _screenshot_format_name[8]; uint _num_screenshot_formats; uint _cur_screenshot_format; @@ -73,7 +79,7 @@ static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *user if (pixelformat != 8) return false; - f = fopen(name, "wb"); + f = fopen(convert_to_fs_charset(name), "wb"); if (f == NULL) return false; // each scanline must be aligned on a 32bit boundary @@ -177,7 +183,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user if (pixelformat != 8) return false; - f = fopen(name, "wb"); + f = fopen(convert_to_fs_charset(name), "wb"); if (f == NULL) return false; png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, (char *)name, png_my_error, png_my_warning); @@ -288,7 +294,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user if (pixelformat != 8 || w == 0) return false; - f = fopen(name, "wb"); + f = fopen(convert_to_fs_charset(name), "wb"); if (f == NULL) return false; memset(&pcx, 0, sizeof(pcx)); -- cgit v1.2.3-54-g00ecf