From 908d3bcfe6912b5e6270453bd6c3db8862a4d62b Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 22 Aug 2006 14:38:37 +0000 Subject: (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. --- saveload.h | 104 ++++++++++++++++++++++++++++++------------------------------- 1 file changed, 52 insertions(+), 52 deletions(-) (limited to 'saveload.h') diff --git a/saveload.h b/saveload.h index 6734b0014..f1ba3ec2b 100644 --- a/saveload.h +++ b/saveload.h @@ -37,12 +37,12 @@ typedef struct { } NullStruct; typedef enum SLRefType { - REF_ORDER = 0, - REF_VEHICLE = 1, - REF_STATION = 2, - REF_TOWN = 3, - REF_VEHICLE_OLD = 4, - REF_ROADSTOPS = 5, + REF_ORDER = 0, + REF_VEHICLE = 1, + REF_STATION = 2, + REF_TOWN = 3, + REF_VEHICLE_OLD = 4, + REF_ROADSTOPS = 5, REF_ENGINE_RENEWS = 6, } SLRefType; @@ -53,11 +53,11 @@ enum { }; enum { - CH_RIFF = 0, - CH_ARRAY = 1, - CH_SPARSE_ARRAY = 2, - CH_TYPE_MASK = 3, - CH_LAST = 8, + CH_RIFF = 0, + CH_ARRAY = 1, + CH_SPARSE_ARRAY = 2, + CH_TYPE_MASK = 3, + CH_LAST = 8, CH_AUTO_LENGTH = 16, CH_PRI_0 = 0 << 4, @@ -89,20 +89,20 @@ enum VarTypes { /* 6 more possible file-primitives */ /* 4 bytes allocated a maximum of 16 types for NumberType */ - SLE_VAR_BL = 0 << 4, - SLE_VAR_I8 = 1 << 4, - SLE_VAR_U8 = 2 << 4, - SLE_VAR_I16 = 3 << 4, - SLE_VAR_U16 = 4 << 4, - SLE_VAR_I32 = 5 << 4, - SLE_VAR_U32 = 6 << 4, - SLE_VAR_I64 = 7 << 4, - SLE_VAR_U64 = 8 << 4, - SLE_VAR_NULL = 9 << 4, ///< useful to write zeros in savegame. - SLE_VAR_STRB = 10 << 4, ///< normal string (with pre-allocated buffer) - SLE_VAR_STRBQ= 11 << 4, ///< string enclosed in quotes (with pre-allocated buffer) - SLE_VAR_STR = 12 << 4, ///< string pointer - SLE_VAR_STRQ = 13 << 4, ///< string enclosed in quotes + SLE_VAR_BL = 0 << 4, + SLE_VAR_I8 = 1 << 4, + SLE_VAR_U8 = 2 << 4, + SLE_VAR_I16 = 3 << 4, + SLE_VAR_U16 = 4 << 4, + SLE_VAR_I32 = 5 << 4, + SLE_VAR_U32 = 6 << 4, + SLE_VAR_I64 = 7 << 4, + SLE_VAR_U64 = 8 << 4, + SLE_VAR_NULL = 9 << 4, ///< useful to write zeros in savegame. + SLE_VAR_STRB = 10 << 4, ///< normal string (with pre-allocated buffer) + SLE_VAR_STRBQ = 11 << 4, ///< string enclosed in quotes (with pre-allocated buffer) + SLE_VAR_STR = 12 << 4, ///< string pointer + SLE_VAR_STRQ = 13 << 4, ///< string enclosed in quotes /* 2 more possible memory-primitives */ /* Shortcut values */ @@ -111,29 +111,29 @@ enum VarTypes { /* Default combinations of variables. As savegames change, so can variables * and thus it is possible that the saved value and internal size do not * match and you need to specify custom combo. The defaults are listed here */ - SLE_BOOL = SLE_FILE_I8 | SLE_VAR_BL, - SLE_INT8 = SLE_FILE_I8 | SLE_VAR_I8, - SLE_UINT8 = SLE_FILE_U8 | SLE_VAR_U8, - SLE_INT16 = SLE_FILE_I16 | SLE_VAR_I16, - SLE_UINT16 = SLE_FILE_U16 | SLE_VAR_U16, - SLE_INT32 = SLE_FILE_I32 | SLE_VAR_I32, - SLE_UINT32 = SLE_FILE_U32 | SLE_VAR_U32, - SLE_INT64 = SLE_FILE_I64 | SLE_VAR_I64, - SLE_UINT64 = SLE_FILE_U64 | SLE_VAR_U64, - SLE_CHAR = SLE_FILE_I8 | SLE_VAR_CHAR, - SLE_STRINGID = SLE_FILE_STRINGID | SLE_VAR_U16, - SLE_STRINGBUF = SLE_FILE_STRING | SLE_VAR_STRB, - SLE_STRINGBQUOTE= SLE_FILE_STRING | SLE_VAR_STRBQ, - SLE_STRING = SLE_FILE_STRING | SLE_VAR_STR, - SLE_STRINGQUOTE = SLE_FILE_STRING | SLE_VAR_STRQ, + SLE_BOOL = SLE_FILE_I8 | SLE_VAR_BL, + SLE_INT8 = SLE_FILE_I8 | SLE_VAR_I8, + SLE_UINT8 = SLE_FILE_U8 | SLE_VAR_U8, + SLE_INT16 = SLE_FILE_I16 | SLE_VAR_I16, + SLE_UINT16 = SLE_FILE_U16 | SLE_VAR_U16, + SLE_INT32 = SLE_FILE_I32 | SLE_VAR_I32, + SLE_UINT32 = SLE_FILE_U32 | SLE_VAR_U32, + SLE_INT64 = SLE_FILE_I64 | SLE_VAR_I64, + SLE_UINT64 = SLE_FILE_U64 | SLE_VAR_U64, + SLE_CHAR = SLE_FILE_I8 | SLE_VAR_CHAR, + SLE_STRINGID = SLE_FILE_STRINGID | SLE_VAR_U16, + SLE_STRINGBUF = SLE_FILE_STRING | SLE_VAR_STRB, + SLE_STRINGBQUOTE = SLE_FILE_STRING | SLE_VAR_STRBQ, + SLE_STRING = SLE_FILE_STRING | SLE_VAR_STR, + SLE_STRINGQUOTE = SLE_FILE_STRING | SLE_VAR_STRQ, /* Shortcut values */ - SLE_UINT = SLE_UINT32, - SLE_INT = SLE_INT32, - SLE_STRB = SLE_STRINGBUF, - SLE_STRBQ= SLE_STRINGBQUOTE, - SLE_STR = SLE_STRING, - SLE_STRQ = SLE_STRINGQUOTE, + SLE_UINT = SLE_UINT32, + SLE_INT = SLE_INT32, + SLE_STRB = SLE_STRINGBUF, + SLE_STRBQ = SLE_STRINGBQUOTE, + SLE_STR = SLE_STRING, + SLE_STRQ = SLE_STRINGQUOTE, /* 8 bytes allocated for a maximum of 8 flags * Flags directing saving/loading of a variable */ @@ -146,13 +146,13 @@ enum VarTypes { typedef uint32 VarType; enum SaveLoadTypes { - SL_VAR = 0, - SL_REF = 1, - SL_ARR = 2, - SL_STR = 3, + SL_VAR = 0, + SL_REF = 1, + SL_ARR = 2, + SL_STR = 3, // non-normal save-load types - SL_WRITEBYTE = 8, - SL_INCLUDE = 9, + SL_WRITEBYTE = 8, + SL_INCLUDE = 9, SL_END = 15 }; -- cgit v1.2.3-54-g00ecf