From e75e4e8f74614e360414c7ec43899b8c461c911f Mon Sep 17 00:00:00 2001 From: celestar Date: Tue, 18 Apr 2006 08:50:17 +0000 Subject: (svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted. -Negative side effect: upon loading old games, stations whose last vehicle was a station have (temporarily) lower ratings. -Positive side effect: station.h no longer includes vehicle.h (breaks the station.h->vehicle.h->rail.h chain) --- saveload.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'saveload.c') diff --git a/saveload.c b/saveload.c index 475a7675c..39e3d2591 100644 --- a/saveload.c +++ b/saveload.c @@ -30,7 +30,7 @@ #include "variables.h" #include -const uint16 SAVEGAME_VERSION = 25; +const uint16 SAVEGAME_VERSION = 26; uint16 _sl_version; /// the major savegame version identifier byte _sl_minor_version; /// the minor savegame version, DO NOT USE! -- cgit v1.2.3-70-g09d2