From 953344fdccabf547946eede684e588226f2c080e Mon Sep 17 00:00:00 2001 From: tron Date: Sat, 28 Oct 2006 10:55:59 +0000 Subject: (svn r6975) Use the pool macros for the Vehicle pool --- saveload.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'saveload.c') diff --git a/saveload.c b/saveload.c index 2f837e886..a1bea9dd4 100644 --- a/saveload.c +++ b/saveload.c @@ -1253,7 +1253,7 @@ static void *IntToReference(uint index, SLRefType rt) return GetOrder(index); } case REF_VEHICLE: { - if (!AddBlockIfNeeded(&_vehicle_pool, index)) + if (!AddBlockIfNeeded(&_Vehicle_pool, index)) error("Vehicles: failed loading savegame: too many vehicles"); return GetVehicle(index); } @@ -1286,7 +1286,7 @@ static void *IntToReference(uint index, SLRefType rt) if (index == INVALID_VEHICLE) return NULL; - if (!AddBlockIfNeeded(&_vehicle_pool, index)) + if (!AddBlockIfNeeded(&_Vehicle_pool, index)) error("Vehicles: failed loading savegame: too many vehicles"); return GetVehicle(index); } -- cgit v1.2.3-70-g09d2