From 30a328705e4428234fff27485c45cef47be95b03 Mon Sep 17 00:00:00 2001 From: celestar Date: Wed, 2 Feb 2005 14:17:13 +0000 Subject: (svn r1768) -Codechange: Store town index in _map2 of town tiles Moved house type from _map2 to _map3_hi for MP_HOUSE Moved foundation and roadworks from _map2 to _map3 for MP_STREET This increases game speed by a factor of around 15(!) if many cities are around. Converting an old game is done automagically, but can take a while --- saveload.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'saveload.c') diff --git a/saveload.c b/saveload.c index 6378ea0ff..7ce00b1ee 100644 --- a/saveload.c +++ b/saveload.c @@ -8,7 +8,7 @@ enum { SAVEGAME_MAJOR_VERSION = 6, - SAVEGAME_MINOR_VERSION = 0, + SAVEGAME_MINOR_VERSION = 1, SAVEGAME_LOADABLE_VERSION = (SAVEGAME_MAJOR_VERSION << 8) + SAVEGAME_MINOR_VERSION }; -- cgit v1.2.3-54-g00ecf