From e006f89aa3e750ead8cce290d86ee22b2190a582 Mon Sep 17 00:00:00 2001 From: bjarni Date: Mon, 24 Jan 2005 22:24:47 +0000 Subject: (svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid) fix: the ship status bar was not updated properly after a breakdown if show_speed was off (Hackykid) --- roadveh_gui.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'roadveh_gui.c') diff --git a/roadveh_gui.c b/roadveh_gui.c index ecd9a697d..7286803d4 100644 --- a/roadveh_gui.c +++ b/roadveh_gui.c @@ -822,7 +822,7 @@ static void PlayerRoadVehWndProc(Window *w, WindowEvent *e) DrawVehicleProfitButton(v, x, y + 13); SetDParam(0, v->unitnumber); - if (IsRoadDepotTile(v->tile)) + if (IsRoadDepotTile(v->tile) && (v->vehstatus & VS_HIDDEN)) str = STR_021F; else str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2; -- cgit v1.2.3-54-g00ecf