From 9aab1d5711a545dd0d9b89200025369770eaad98 Mon Sep 17 00:00:00 2001 From: celestar Date: Thu, 16 Mar 2006 16:47:39 +0000 Subject: (svn r3909) [multistop] -Codechange: No longer hijack the VS_STOPPED flag when waiting for a slot. -Fix: Vehicles waiting for slots can still be controlled (sent to depot, orders modified, ...) -Fix: Vehicles no longer stop on crossings and during overtake operations --- roadveh_gui.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'roadveh_gui.c') diff --git a/roadveh_gui.c b/roadveh_gui.c index 0d5344495..32f53d364 100644 --- a/roadveh_gui.c +++ b/roadveh_gui.c @@ -247,6 +247,8 @@ static void RoadVehViewWndProc(Window *w, WindowEvent *e) str = STR_885C_BROKEN_DOWN; } else if (v->vehstatus & VS_STOPPED) { str = STR_8861_STOPPED; + } else if (v->vehstatus & VS_WAIT_FOR_SLOT) { + str = STR_8864_WAIT_FOR_SLOT; } else { switch (v->current_order.type) { case OT_GOTO_STATION: { -- cgit v1.2.3-54-g00ecf