From 1261a44cec0dd552b62a60f94246ec51aaea76a0 Mon Sep 17 00:00:00 2001 From: darkvater Date: Mon, 10 Jan 2005 14:24:40 +0000 Subject: (svn r1463) -Fix: [1099451] Game crashes after the click on Rename (see also Bug 10992). There was no check for non-selected engine --- roadveh_gui.c | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) (limited to 'roadveh_gui.c') diff --git a/roadveh_gui.c b/roadveh_gui.c index f55e1fef5..ab835ecf8 100644 --- a/roadveh_gui.c +++ b/roadveh_gui.c @@ -411,16 +411,14 @@ static void NewRoadVehWndProc(Window *w, WindowEvent *e) DoCommandP(w->window_number, sel_eng, 0, CcBuildRoadVeh, CMD_BUILD_ROAD_VEH | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE)); } break; - case 6: /* rename */ - WP(w,buildtrain_d).rename_engine = WP(w,buildtrain_d).sel_engine; - ShowQueryString( - GetCustomEngineName(WP(w,buildtrain_d).sel_engine), - STR_9036_RENAME_ROAD_VEHICLE_TYPE, - 31, - 160, - w->window_class, - w->window_number); - break; + case 6: { /* rename */ + int sel_eng = WP(w,buildtrain_d).sel_engine; + if (sel_eng != -1) { + WP(w,buildtrain_d).rename_engine = sel_eng; + ShowQueryString(GetCustomEngineName(sel_eng), + STR_9036_RENAME_ROAD_VEHICLE_TYPE, 31, 160, w->window_class, w->window_number); + } + } break; } break; -- cgit v1.2.3-54-g00ecf