From bf703a0e825c16d07cf64f62ace41ff8b9bd69c0 Mon Sep 17 00:00:00 2001 From: darkvater Date: Tue, 14 Sep 2004 01:21:07 +0000 Subject: (svn r242) -Fix: Pathfinding bug for road vehicles introduced in r160 fixed (blathijs) -Fix: Pathfinding under bridges bug for ships introduced in r160 fixed (Darkvater) --- road_cmd.c | 7 ------- 1 file changed, 7 deletions(-) (limited to 'road_cmd.c') diff --git a/road_cmd.c b/road_cmd.c index 6c98a2c64..8f283ac4c 100644 --- a/road_cmd.c +++ b/road_cmd.c @@ -1047,13 +1047,6 @@ static uint32 GetTileTrackStatus_Road(uint tile, TransportType mode) { r *= 0x10001; } return r; - } else if ((b&0xF0) == 0x20) { - /* Depot */ - /* We reverse the dir because it points out of the - * exit, and we want to get in. Maybe we should return - * both dirs here? */ - byte dir = _reverse_dir[b&3]; - return 1 << _dir_to_straight_trackdir[dir]; } } return 0; -- cgit v1.2.3-54-g00ecf