From 263741bf9b247083d9d675741380efdf02bb0bcb Mon Sep 17 00:00:00 2001 From: tron Date: Mon, 27 Feb 2006 17:24:31 +0000 Subject: (svn r3680) Fix some magic numbers which got damaged in r1768 -Fix: Correctly restore the roadside after roadworks are finished --- road_cmd.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'road_cmd.c') diff --git a/road_cmd.c b/road_cmd.c index 320c71b9a..dbd7e812b 100644 --- a/road_cmd.c +++ b/road_cmd.c @@ -1045,7 +1045,7 @@ static void TileLoop_Road(TileIndex tile) !(DistanceManhattan(t->xy, tile) >= 8 && grp == 0) && (_m[tile].m5 == ROAD_Y || _m[tile].m5 == ROAD_X)) { if (GetTileSlope(tile, NULL) == 0 && EnsureNoVehicle(tile) && CHANCE16(1, 20)) { - _m[tile].m4 |= (GB(_m[tile].m4, 4, 3) <= 2 ? 7 : 6) << 4; + SB(_m[tile].m4, 4, 3, (GB(_m[tile].m4, 4, 3) <= 1 ? 6 : 7)); SndPlayTileFx(SND_21_JACKHAMMER, tile); CreateEffectVehicleAbove( -- cgit v1.2.3-54-g00ecf