From 66bbf336c6af7353ef0aeed58002c46543b30635 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 2 Jan 2007 19:19:48 +0000 Subject: (svn r7759) -Merge: makefile rewrite. This merge features: - A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy. --- readme.txt | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) (limited to 'readme.txt') diff --git a/readme.txt b/readme.txt index 25850aee4..bf27d2787 100644 --- a/readme.txt +++ b/readme.txt @@ -148,25 +148,29 @@ Windows: Unix: OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake". + However, for the first build one has to do a "./configure" first. Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD. MacOS X: Use "make" or Xcode (which will then call make for you) This will give you a binary for your CPU type (PPC/Intel) - To make a universal binary type "make UNIVERSAL_BINARY:=1" + However, for the first build one has to do a "./configure" first. + To make a universal binary type "./configure --enabled-universal" + instead of "./configure". BeOS: - Use "make". + Use "make", but do a "./configure" before the first build. FreeBSD: You need the port devel/sdl12 for a non-dedicated build. graphics/png is optional for screenshots in the PNG format. - Use "gmake". + Use "gmake", but do a "./configure" before the first build. MorphOS: - Use "make". Note that you need the MorphOS SDK, latest libnix updates (else - C++ parts of OpenTTD will not build) and the powersdl.library SDK. Optionally - libz, libpng and freetype2 developer files. + Use "make". However, for the first build one has to do a "./configure" first. + Note that you need the MorphOS SDK, latest libnix updates (else C++ parts of + OpenTTD will not build) and the powersdl.library SDK. Optionally libz, + libpng and freetype2 developer files. OS/2: Open Watcom C/C++ 1.3 or later is required to build the OS/2 version. See the -- cgit v1.2.3-54-g00ecf