From 3b96ad994c43581918c3a5fa060f184d2c730f71 Mon Sep 17 00:00:00 2001 From: darkvater Date: Wed, 1 Sep 2004 21:54:12 +0000 Subject: (svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ. -Some layout fixes for command.c -Tileinfo debug window in console now shows Tile in decimal numbers --- player_gui.c | 23 ++++++++++++++++------- 1 file changed, 16 insertions(+), 7 deletions(-) (limited to 'player_gui.c') diff --git a/player_gui.c b/player_gui.c index 38821d5ad..823c6619d 100644 --- a/player_gui.c +++ b/player_gui.c @@ -364,6 +364,7 @@ static const Widget _other_player_company_widgets[] = { { WWT_EMPTY, 0, 0, 0, 0, 0, 0x0, 0}, { WWT_EMPTY, 0, 0, 0, 0, 0, 0x0, 0}, { WWT_PUSHTXTBTN, 14, 266, 355, 18, 29, STR_7072_VIEW_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS}, +{ WWT_EMPTY, 0, 0, 0, 0, 0, 0x0, 0}, { WWT_PUSHTXTBTN, 14, 0, 179, 158, 169, STR_7077_BUY_25_SHARE_IN_COMPANY, STR_7079_BUY_25_SHARE_IN_THIS_COMPANY}, { WWT_PUSHTXTBTN, 14, 180, 359, 158, 169, STR_7078_SELL_25_SHARE_IN_COMPANY, STR_707A_SELL_25_SHARE_IN_THIS_COMPANY}, { WWT_LAST}, @@ -378,6 +379,7 @@ static const Widget _my_player_company_bh_widgets[] = { { WWT_PUSHTXTBTN, 14, 180, 269, 158, 169, STR_7009_PRESIDENT_NAME, STR_7032_CHANGE_THE_PRESIDENT_S}, { WWT_PUSHTXTBTN, 14, 270, 359, 158, 169, STR_7008_COMPANY_NAME, STR_7033_CHANGE_THE_COMPANY_NAME}, { WWT_PUSHTXTBTN, 14, 266, 355, 18, 29, STR_7072_VIEW_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS}, +{ WWT_PUSHTXTBTN, 14, 266, 355, 32, 43, STR_RELOCATE_HQ, STR_RELOCATE_COMPANY_HEADQUARTERS}, { WWT_LAST}, }; @@ -474,9 +476,8 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e) Player *p = DEREF_PLAYER(w->window_number); uint32 dis; - if (w->widget == _my_player_company_widgets && - p->location_of_house != 0) - w->widget = _my_player_company_bh_widgets; + if (w->widget != _other_player_company_widgets) + w->widget = (p->location_of_house != 0) ? _my_player_company_bh_widgets : _my_player_company_widgets; SET_DPARAM16(0, p->name_1); SET_DPARAM32(1, p->name_2); @@ -554,11 +555,15 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e) } } break; - case 8: /* buy 25% */ + case 8: /* relocate HQ */ + SetObjectToPlaceWnd(0x2D0, 1, w); + SetTileSelectSize(2, 2); + break; + case 9: /* buy 25% */ DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_SHARE_IN_COMPANY | CMD_MSG(STR_707B_CAN_T_BUY_25_SHARE_IN_THIS)); break; - case 9: /* sell 25% */ + case 10: /* sell 25% */ DoCommandP(0, w->window_number, 0, NULL, CMD_SELL_SHARE_IN_COMPANY | CMD_MSG(STR_707C_CAN_T_SELL_25_SHARE_IN)); break; } @@ -570,10 +575,14 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e) SetWindowDirty(w); break; - case WE_PLACE_OBJ: - if (DoCommandP(e->place.tile, 0, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS))) + case WE_PLACE_OBJ: { + // you cannot destroy a HQ, only relocate it. So build_HQ is called, just with different flags + TileIndex tile = DEREF_PLAYER(w->window_number)->location_of_house; + if (DoCommandP(e->place.tile, (tile == 0) ? 0 : (1 << 16) | w->window_number, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS))) ResetObjectToPlace(); break; + } + case WE_DESTROY: DeleteWindowById(WC_PLAYER_COLOR, w->window_number); -- cgit v1.2.3-54-g00ecf