From 57852f64988b92fa7d9031ea76aa89b67d08c4f6 Mon Sep 17 00:00:00 2001 From: miham Date: Wed, 29 Dec 2004 13:13:29 +0000 Subject: (svn r1297) Language fixes in the source.. (ln-) --- player.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'player.h') diff --git a/player.h b/player.h index 4c0f198c3..fb2d2b0d3 100644 --- a/player.h +++ b/player.h @@ -93,9 +93,9 @@ typedef struct PlayerAiNew { uint tick; uint idle; - int temp; // A value used in more then one function, but it just temporary + int temp; // A value used in more than one function, but it just temporary // The use is pretty simple: with this we can 'think' about stuff - // in more then one tick, and more then one AI. A static will not + // in more than one tick, and more than one AI. A static will not // do, because they are not saved. This way, the AI is almost human ;) int counter; // For the same reason as temp, we have counter. It can count how // long we are trying something, and just abort if it takes too long -- cgit v1.2.3-54-g00ecf