From 6a6e1450106f9944f74021edcd9aec54b3cc11ab Mon Sep 17 00:00:00 2001 From: bjarni Date: Sat, 10 Dec 2005 11:16:45 +0000 Subject: (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil) you can still use SDL drivers if you like and you have to run "make upgradeconf" to start using the cocoa drivers (or manually write WITH_COCOA:=1) since SDL breaks the cocoa drivers, you can't compile with both SDL and cocoa support Using cocoa drivers makes it easier to make universal binaries and it solves: -FS#18 [OSX] SDL is weird in universal binaries -FS#2 [OSX] lazy pointer crash on exit -FS#10 [OSX] linking error when linking statically to SDL 1.2.8 (needless to explain this, but it means it should be able to compile statically with the default settings now) -[ 1215073 ] Switching to large size out of fullscreen crashes Using SDL drivers will still have those issues though --- os/macosx/splash.png | Bin 0 -> 20053 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 os/macosx/splash.png (limited to 'os/macosx/splash.png') diff --git a/os/macosx/splash.png b/os/macosx/splash.png new file mode 100644 index 000000000..e67d10da8 Binary files /dev/null and b/os/macosx/splash.png differ -- cgit v1.2.3-54-g00ecf