From dad5d5dd72a32b3dbaea68c71e996f053fa557e7 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Sat, 14 Oct 2006 15:49:43 +0000 Subject: (svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and put it into player.h where it belongs (instead of map.h) --- openttd.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'openttd.c') diff --git a/openttd.c b/openttd.c index 5a2d76d7f..77a8256f2 100644 --- a/openttd.c +++ b/openttd.c @@ -586,7 +586,7 @@ static void MakeNewGameDone(void) { /* In a dedicated server, the server does not play */ if (_network_dedicated) { - _local_player = OWNER_SPECTATOR; + _local_player = PLAYER_SPECTATOR; return; } @@ -794,7 +794,7 @@ void SwitchMode(int new_mode) /* Delete all players */ FOR_ALL_PLAYERS(p) { if (p->is_active) { - ChangeOwnershipOfPlayerItems(p->index, OWNER_SPECTATOR); + ChangeOwnershipOfPlayerItems(p->index, PLAYER_SPECTATOR); p->is_active = false; } } @@ -874,7 +874,7 @@ static void DoAutosave(void) { char buf[200]; - if (_patches.keep_all_autosave && _local_player != OWNER_SPECTATOR) { + if (_patches.keep_all_autosave && _local_player != PLAYER_SPECTATOR) { const Player *p = GetPlayer(_local_player); char *s; sprintf(buf, "%s%s", _path.autosave_dir, PATHSEP); -- cgit v1.2.3-70-g09d2