From 935ab76f0f814a1789fb0db5f6a127dd7632f262 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Sat, 21 Jan 2006 19:39:26 +0000 Subject: (svn r3412) - Fix: When changing game mode, reset the tile highlight data, as it may now be out of bounds. This fixes (at least) an assertion when opening the station builder window. --- openttd.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'openttd.c') diff --git a/openttd.c b/openttd.c index 28c97c3b5..d30e44bf5 100644 --- a/openttd.c +++ b/openttd.c @@ -814,6 +814,10 @@ void SwitchMode(int new_mode) if (_switch_mode_errorstr != INVALID_STRING_ID) ShowErrorMessage(INVALID_STRING_ID,_switch_mode_errorstr,0,0); + + // Reset the TileHighlightData as it may be out of bounds if + // the new map is smaller than the old map. + memset(&_thd, 0, sizeof(_thd)); } -- cgit v1.2.3-70-g09d2