From 357aba747578ecd3b8cc1a29bc740634211ada37 Mon Sep 17 00:00:00 2001 From: tron Date: Sun, 13 Nov 2005 21:16:34 +0000 Subject: (svn r3176) Use proper types, not some variants of int --- openttd.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'openttd.c') diff --git a/openttd.c b/openttd.c index ede882c11..783b58810 100644 --- a/openttd.c +++ b/openttd.c @@ -789,9 +789,9 @@ void SwitchMode(int new_mode) } case SM_LOAD_SCENARIO: { /* Load scenario from scenario editor */ - int i; - if (SafeSaveOrLoad(_file_to_saveload.name, _file_to_saveload.mode, GM_EDITOR)) { + PlayerID i; + _opt_ptr = &_opt; _local_player = OWNER_NONE; @@ -1283,8 +1283,9 @@ bool AfterLoadGame(uint version) } if (version < 0x1000) { - int i; FOR_ALL_PLAYERS(p) { + EngineID i; + for (i = 0; i < TOTAL_NUM_ENGINES; i++) { p->engine_replacement[i] = INVALID_ENGINE; } -- cgit v1.2.3-70-g09d2