From 2a53bcf2b01afd81f336083d16f93c6177398fa2 Mon Sep 17 00:00:00 2001 From: tron Date: Sun, 5 Nov 2006 08:24:52 +0000 Subject: (svn r7065) Use simple assignment instead of memcpy() --- openttd.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'openttd.c') diff --git a/openttd.c b/openttd.c index d185237ad..fceee47d2 100644 --- a/openttd.c +++ b/openttd.c @@ -456,7 +456,7 @@ int ttd_main(int argc, char *argv[]) /* Make sure _patches is filled with _patches_newgame if we switch to a game directly */ if (_switch_mode != SM_NONE) { - memcpy(&_opt, &_opt_newgame, sizeof(_opt)); + _opt = _opt_newgame; GfxLoadSprites(); UpdatePatches(); } @@ -662,7 +662,7 @@ static void StartScenario(void) } _opt_ptr = &_opt; - memcpy(&_opt_ptr->diff, &_opt_newgame.diff, sizeof(_opt_ptr->diff)); + _opt_ptr->diff = _opt_newgame.diff; _opt.diff_level = _opt_newgame.diff_level; // Inititalize data -- cgit v1.2.3-70-g09d2