From 0461d896123b918b492a3d16439bb46b041528cd Mon Sep 17 00:00:00 2001 From: truelight Date: Tue, 22 Aug 2006 15:33:35 +0000 Subject: (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones -Codechange: use IsValidXXX where ever possible Note: both changes to prepare for new pool system, which needs those changes. For every pool there are 2 ugly lines, which will be removed when done implementing new pool system. Based on FS#13 by blathijs, partly implemented. --- openttd.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'openttd.c') diff --git a/openttd.c b/openttd.c index 7280cdae4..4a7357991 100644 --- a/openttd.c +++ b/openttd.c @@ -1051,7 +1051,7 @@ static void UpdateExclusiveRights(void) Town *t; FOR_ALL_TOWNS(t) { - if (t->xy != 0) t->exclusivity = (byte)-1; + t->exclusivity = (byte)-1; } /* FIXME old exclusive rights status is not being imported (stored in s->blocked_months_obsolete) @@ -1356,7 +1356,7 @@ bool AfterLoadGame(void) Waypoint *wp; FOR_ALL_WAYPOINTS(wp) { - if (wp->xy != 0 && wp->deleted == 0) { + if (wp->deleted == 0) { const StationSpec *statspec = NULL; if (HASBIT(_m[wp->xy].m3, 4)) @@ -1482,7 +1482,6 @@ bool AfterLoadGame(void) FOR_ALL_INDUSTRIES(i) { uint j; - if (i->xy == 0) continue; if (i->type == IT_FARM || i->type == IT_FARM_2) { for (j = 0; j != 50; j++) PlantRandomFarmField(i); } -- cgit v1.2.3-70-g09d2