From aab91d287ae5830bd89c92df102692de5af8e821 Mon Sep 17 00:00:00 2001 From: belugas Date: Fri, 21 Apr 2006 03:00:20 +0000 Subject: (svn r4493) Newgrf : Action 04. Beginning of implementation. Some TODOs left, but the core is there. Thanks to Peter1138 for code, advice and patience And to Patchman for letting us define a lot of langids :) --- newgrf_text.c | 250 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 250 insertions(+) create mode 100644 newgrf_text.c (limited to 'newgrf_text.c') diff --git a/newgrf_text.c b/newgrf_text.c new file mode 100644 index 000000000..7a6121a3b --- /dev/null +++ b/newgrf_text.c @@ -0,0 +1,250 @@ +/* $Id$ */ + +/** @file + * Implementation of Action 04 "universal holder" structure and functions. + * This file implements a linked-lists of strings, + * holding everything that the newgrf action 04 will send over to OpenTTD. + * One of the biggest problems is that Dynamic lang Array uses ISO codes + * as way to identifying current user lang, while newgrf uses bit shift codes + * not related to ISO. So equivalence functionnality had to be set. + */ + +#include "stdafx.h" +#include "debug.h" +#include "openttd.h" +#include "string.h" +#include "variables.h" +#include "macros.h" +#include "table/strings.h" +#include "newgrf_text.h" + +#define GRFTAB 28 +#define TABSIZE 11 + +/** + * Explains the newgrf shift bit positionning. + * the grf base will not be used in order to find the string, but rather for + * jumping from standard langID scheme to the new one. + */ +typedef enum grf_base_languages { + GRFLB_AMERICAN = 0x01, + GRFLB_ENGLISH = 0x02, + GRFLB_GERMAN = 0x04, + GRFLB_FRENCH = 0x08, + GRFLB_SPANISH = 0x10, + GRFLB_GENERIC = 0x80, +} grf_base_language; + +typedef enum grf_extended_languages { + GRFLX_AMERICAN = 0x00, + GRFLX_ENGLISH = 0x01, + GRFLX_GERMAN = 0x02, + GRFLX_FRENCH = 0x03, + GRFLX_SPANISH = 0x04, + GRFLX_RUSSIAN = 0x07, + GRFLX_CZECH = 0x15, + GRFLX_SLOVAK = 0x16, + GRFLX_DEUTCH = 0x1F, + GRFLX_CATALAN = 0x22, + GRFLX_HUNGARIAN = 0x24, + GRFLX_ITALIAN = 0x27, + GRFLX_ROMANIAN = 0x28, + GRFLX_ICELANDIC = 0x29, + GRFLX_LATVIAN = 0x2A, + GRFLX_LITHUANIAN = 0x2B, + GRFLX_SLOVENIAN = 0x2C, + GRFLX_DANISH = 0x2D, + GRFLX_SEWDISH = 0x2E, + GRFLX_NORWEGIAN = 0x2F, + GRFLX_POLISH = 0x30, + GRFLX_GALICIAN = 0x31, + GRFLX_FRISIAN = 0x32, + GRFLX_ESTONIAN = 0x34, + GRFLX_FINNISH = 0x35, + GRFLX_PORTUGUESE = 0x36, + GRFLX_BRAZIZILAN = 0x37, + GRFLX_TURKISH = 0x3E, +} grf_language; + + +typedef struct iso_grf{ + char code[6]; + byte grfLangID; +}iso_grf; + +/** + * ISO code VS NewGrf langID conversion array. + * This array is used in two ways: + * 1-its ISO part is matching OpenTTD dynamic language id + * with newgrf bit positionning language id + * 2-its shift part is used to know what is the shift to + * watch for when inserting new strings, hence analysing newgrf langid + */ +const iso_grf iso_codes[MAX_LANG] = { + {"en_US", GRFLX_AMERICAN}, + {"en_GB", GRFLX_ENGLISH}, + {"de", GRFLX_GERMAN}, + {"fr", GRFLX_FRENCH}, + {"es", GRFLX_SPANISH}, + {"cs", GRFLX_CZECH}, + {"ca", GRFLX_CATALAN}, + {"da", GRFLX_DANISH}, + {"nl", GRFLX_DEUTCH}, + {"et", GRFLX_ESTONIAN}, + {"fi", GRFLX_FINNISH}, + {"fy", GRFLX_FRISIAN}, + {"gl", GRFLX_GALICIAN}, + {"hu", GRFLX_HUNGARIAN}, + {"is", GRFLX_ICELANDIC}, + {"it", GRFLX_ITALIAN}, + {"lv", GRFLX_LATVIAN}, + {"lt", GRFLX_LITHUANIAN}, + {"nb", GRFLX_NORWEGIAN}, + {"pl", GRFLX_POLISH}, + {"pt", GRFLX_PORTUGUESE}, + {"ro", GRFLX_ROMANIAN}, + {"ru", GRFLX_RUSSIAN}, + {"sk", GRFLX_SLOVAK}, + {"sl", GRFLX_SLOVENIAN}, + {"sv", GRFLX_SEWDISH}, + {"tr", GRFLX_TURKISH}, + {"gen", GRFLB_GENERIC} //this is not iso code, but there has to be something... +}; + + +static uint _num_grf_texts = 0; +static GRFTextEntry _grf_text[(1 << TABSIZE) * 3]; +static byte _currentLangID = GRFLX_ENGLISH; //by default, english is used. + + +/** + * Add the new read stirng into our structure. + * TODO : ajust the old scheme to the new one for german,french and spanish + */ +StringID AddGRFString(uint32 grfid, uint16 stringid, byte langid_to_add, const char *text_to_add) +{ + uint id; + + GRFText *newtext = calloc(1, sizeof(*newtext)); + + newtext->langid = langid_to_add; + newtext->text = strdup(text_to_add); + newtext->next = NULL; + + str_validate(newtext->text); + + for (id = 0; id < _num_grf_texts; id++) { + if (_grf_text[id].grfid == grfid && _grf_text[id].stringid == stringid) { + break; + } + } + + /* Too many strings allocated, return empty */ + if (id == lengthof(_grf_text)) return STR_EMPTY; + + /* Raise the number of strings added*/ + if (id == _num_grf_texts) _num_grf_texts++; + + /* When working with old scheme (BIT 6 of langid is clear) and + * English or american is among the set bits, simply add it as + * english on new scheme, as langid = 1. + * If there are more langid, we simply don't need them + */ + if (!HASBIT(6,langid_to_add)) { + if (HASBITS( GRFLB_AMERICAN | GRFLB_ENGLISH, langid_to_add)) { + newtext->langid = langid_to_add = GRFLX_ENGLISH; + } else { + /* If old scheme and not english nor american, scanning will + * have to be done. At this stage, only 3 are remaining: + * german,french and spanish : 0x04=2,0x08=3,0x10=4 + */ + } + } + + if (_grf_text[id].textholder == NULL) { + _grf_text[id].grfid = grfid; + _grf_text[id].stringid = stringid; + _grf_text[id].textholder = newtext; + } else { + GRFText *textptr = _grf_text[id].textholder; + while (textptr->next != NULL) textptr = textptr->next; + textptr->next = newtext; + } + + debug("Added %x: grfid %x string %x lang %x string %s", id, grfid, stringid, langid_to_add, newtext->text); + + return (GRFTAB << TABSIZE) + id; +} + + +/** + * Returns the index for this stringid associated with its grfID + */ +StringID GetGRFStringID(uint32 grfid, uint16 stringid) +{ + uint id; + for (id = 0; id < _num_grf_texts; id++) { + if (_grf_text[id].grfid == grfid && _grf_text[id].stringid == stringid) { + return (GRFTAB << TABSIZE) + id; + } + } + + return STR_UNDEFINED; +} + + +char *GetGRFString(char *buff, uint16 stringid) +{ + GRFText *search_text; + + assert(_grf_text[stringid].grfid != 0); + /*Search the list of lang-strings of this stringid for current lang */ + for (search_text = _grf_text[stringid].textholder; search_text != NULL; search_text = search_text->next) { + if (search_text->langid == _currentLangID){ + return strecpy(buff, search_text->text, NULL); + } + } + + /* Use the first text if the specific language isn't available */ + return strecpy(buff, _grf_text[stringid].textholder->text, NULL); +} + +/** + * Equivalence Setter function between game and newgrf langID. + * This function will adjust _currentLangID as to what is the LangID + * of the current language set by the user. + * The array iso_codes will be used to find that match. + * If not found, it will have to be standard english + * This function is called after the user changed language, + * from strings.c:ReadLanguagePack + * @param iso code of current selection + */ +void SetCurrentGrfLangID( const char *iso_name ) +{ + byte ret,i; + + ret = GRFLX_ENGLISH; //by default, english (not american) will be used + + for (i=0; i < MAX_LANG+1; i++) { + if (strcmp(iso_codes[i].code, iso_name)==0){ //we have a match? + ret = i; //we'll use this one then. + break; + } + } + _currentLangID = ret; +} + +/** + * House cleaning. + * TODO : Have to be written. + */ +void CleanUpStrings(void) +{ + uint id; + + GRFText *text_to_clear; + + for (id = 0; id < _num_grf_texts; id++) { + text_to_clear = _grf_text[id].textholder; + } +} -- cgit v1.2.3-54-g00ecf