From 653e7fa54843b4427908b47d2e7da8ee48071a18 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Wed, 27 Sep 2006 18:17:01 +0000 Subject: (svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported. --- newgrf_sound.h | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 newgrf_sound.h (limited to 'newgrf_sound.h') diff --git a/newgrf_sound.h b/newgrf_sound.h new file mode 100644 index 000000000..ec2727fb1 --- /dev/null +++ b/newgrf_sound.h @@ -0,0 +1,25 @@ +/* $Id$ */ + +#ifndef NEWGRF_SOUND_H +#define NEWGRF_SOUND_H + +typedef enum VehicleSoundEvents { + VSE_START = 1, + VSE_TUNNEL = 2, + VSE_BREAKDOWN = 3, + VSE_RUNNING = 4, + VSE_TOUCHDOWN = 5, + VSE_TRAIN_EFFECT = 6, + VSE_RUNNING_16 = 7, + VSE_STOPPED_16 = 8, + VSE_LOAD_UNLOAD = 9, +} VehicleSoundEvent; + + +FileEntry *AllocateFileEntry(void); +void InitializeSoundPool(void); +FileEntry *GetSound(uint index); +uint GetNumSounds(void); +bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event); + +#endif /* NEWGRF_SOUND_H */ -- cgit v1.2.3-54-g00ecf