From 2f01c7d990d70b348afc6cad3107d3ddbc89a37e Mon Sep 17 00:00:00 2001 From: peter1138 Date: Wed, 26 Apr 2006 20:44:28 +0000 Subject: (svn r4583) - NewGRF: Revamp sprite group loading to support advanced varadjusts and variable size. These are not yet processed, however. --- newgrf.c | 214 ++++++++++++++++++++++++++++++++++++++++----------------------- 1 file changed, 135 insertions(+), 79 deletions(-) (limited to 'newgrf.c') diff --git a/newgrf.c b/newgrf.c index f7c4d52b6..c19fc8b91 100644 --- a/newgrf.c +++ b/newgrf.c @@ -176,6 +176,17 @@ static uint32 grf_load_dword(byte **buf) return val; } +static uint32 grf_load_var(byte size, byte **buf) +{ + switch (size) { + case 1: return grf_load_byte(buf); + case 2: return grf_load_word(buf); + case 4: return grf_load_dword(buf); + default: + NOT_REACHED(); + return 0; + } +} static GRFFile *GetFileByGRFID(uint32 grfid) { @@ -1247,12 +1258,12 @@ static SpriteGroup* NewCallBackResultSpriteGroup(uint16 value) * @param sprites The number of sprites per set. * @return A spritegroup representing the sprite number result. */ -static SpriteGroup* NewResultSpriteGroup(uint16 value, byte sprites) +static SpriteGroup* NewResultSpriteGroup(SpriteID sprite, byte num_sprites) { SpriteGroup *group = AllocateSpriteGroup(); group->type = SGT_RESULT; - group->g.result.result = value; - group->g.result.sprites = sprites; + group->g.result.sprite = sprite; + group->g.result.num_sprites = num_sprites; return group; } @@ -1384,42 +1395,78 @@ static void NewSpriteGroup(byte *buf, int len) /* Deterministic Sprite Group */ case 0x81: // Self scope, byte case 0x82: // Parent scope, byte + case 0x85: // Self scope, word + case 0x86: // Parent scope, word + case 0x89: // Self scope, dword + case 0x8A: // Parent scope, dword { - DeterministicSpriteGroup *dg; - int i; + byte varadjust; + byte varsize; + uint i; - check_length(bufend - buf, 6, "NewSpriteGroup 0x81/0x82"); + /* Check we can load the var size parameter */ + check_length(bufend - buf, 1, "NewSpriteGroup (Deterministic) (1)"); group = AllocateSpriteGroup(); group->type = SGT_DETERMINISTIC; - dg = &group->g.determ; - - dg->var_scope = type == 0x82 ? VSG_SCOPE_PARENT : VSG_SCOPE_SELF; - dg->variable = grf_load_byte(&buf); - /* Variables 0x60 - 0x7F include an extra parameter */ - if (IS_BYTE_INSIDE(dg->variable, 0x60, 0x80)) - dg->parameter = grf_load_byte(&buf); - - dg->shift_num = grf_load_byte(&buf); - dg->and_mask = grf_load_byte(&buf); - dg->operation = dg->shift_num >> 6; /* w00t */ - dg->shift_num &= 0x3F; - if (dg->operation != DSG_OP_NONE) { - dg->add_val = grf_load_byte(&buf); - dg->divmod_val = grf_load_byte(&buf); + group->g.determ.var_scope = HASBIT(type, 1) ? VSG_SCOPE_PARENT : VSG_SCOPE_SELF; + + switch (GB(type, 2, 2)) { + case 0: group->g.determ.size = DSG_SIZE_BYTE; varsize = 1; break; + case 1: group->g.determ.size = DSG_SIZE_WORD; varsize = 2; break; + case 2: group->g.determ.size = DSG_SIZE_DWORD; varsize = 4; break; + default: NOT_REACHED(); break; } - /* (groupid & 0x8000) means this is callback result. */ + check_length(bufend - buf, 2 + (varsize * 3) + 2, "NewSpriteGroup (Deterministic) (2)"); + + /* Loop through the var adjusts. Unfortunately we don't know how many we have + * from the outset, so we shall have to keep reallocing. */ + do { + DeterministicSpriteGroupAdjust *adjust; + + if (group->g.determ.num_adjusts > 0) { + check_length(bufend - buf, 2 + (varsize * 3) + 3, "NewSpriteGroup (Deterministic) (3)"); + } + + group->g.determ.num_adjusts++; + group->g.determ.adjusts = realloc(group->g.determ.adjusts, group->g.determ.num_adjusts * sizeof(*group->g.determ.adjusts)); - dg->num_ranges = grf_load_byte(&buf); - dg->ranges = calloc(dg->num_ranges, sizeof(*dg->ranges)); - for (i = 0; i < dg->num_ranges; i++) { - dg->ranges[i].group = GetGroupFromGroupID(setid, type, grf_load_word(&buf)); - dg->ranges[i].low = grf_load_byte(&buf); - dg->ranges[i].high = grf_load_byte(&buf); + adjust = &group->g.determ.adjusts[group->g.determ.num_adjusts - 1]; + + /* The first var adjust doesn't have an operation specified, so we set it to add. */ + adjust->operation = group->g.determ.num_adjusts == 1 ? DSGA_OP_ADD : grf_load_byte(&buf); + adjust->variable = grf_load_byte(&buf); + adjust->parameter = IS_BYTE_INSIDE(adjust->variable, 0x60, 0x80) ? grf_load_byte(&buf) : 0; + + varadjust = grf_load_byte(&buf); + adjust->shift_num = GB(varadjust, 0, 5); + adjust->type = GB(varadjust, 6, 2); + adjust->and_mask = grf_load_var(varsize, &buf); + + if (adjust->type != DSGA_TYPE_NONE) { + adjust->add_val = grf_load_var(varsize, &buf); + adjust->divmod_val = grf_load_var(varsize, &buf); + } else { + adjust->add_val = 0; + adjust->divmod_val = 0; + } + + /* Continue reading var adjusts while bit 5 is set. */ + } while (HASBIT(varadjust, 5)); + + group->g.determ.num_ranges = grf_load_byte(&buf); + group->g.determ.ranges = calloc(group->g.determ.num_ranges, sizeof(*group->g.determ.ranges)); + + check_length(bufend - buf, 2 + (2 + 2 * varsize) * group->g.determ.num_ranges, "NewSpriteGroup (Deterministic)"); + + for (i = 0; i < group->g.determ.num_ranges; i++) { + group->g.determ.ranges[i].group = GetGroupFromGroupID(setid, type, grf_load_word(&buf)); + group->g.determ.ranges[i].low = grf_load_var(varsize, &buf); + group->g.determ.ranges[i].high = grf_load_var(varsize, &buf); } - dg->default_group = GetGroupFromGroupID(setid, type, grf_load_word(&buf)); + group->g.determ.default_group = GetGroupFromGroupID(setid, type, grf_load_word(&buf)); break; } @@ -1427,79 +1474,88 @@ static void NewSpriteGroup(byte *buf, int len) case 0x80: // Self scope case 0x83: // Parent scope { - RandomizedSpriteGroup *rg; - int i; - - /* This stuff is getting actually evaluated in - * EvalRandomizedSpriteGroup(). */ + byte triggers; + uint i; - check_length(bufend - buf, 6, "NewSpriteGroup 0x80/0x83"); + check_length(bufend - buf, 7, "NewSpriteGroup (Randomized) (1)"); group = AllocateSpriteGroup(); group->type = SGT_RANDOMIZED; - rg = &group->g.random; - - rg->var_scope = type == 0x83 ? VSG_SCOPE_PARENT : VSG_SCOPE_SELF; + group->g.random.var_scope = HASBIT(type, 1) ? VSG_SCOPE_PARENT : VSG_SCOPE_SELF; - rg->triggers = grf_load_byte(&buf); - rg->cmp_mode = rg->triggers & 0x80; - rg->triggers &= 0x7F; + triggers = grf_load_byte(&buf); + group->g.random.triggers = GB(triggers, 0, 7); + group->g.random.cmp_mode = HASBIT(triggers, 7) ? RSG_CMP_ALL : RSG_CMP_ANY; + group->g.random.lowest_randbit = grf_load_byte(&buf); + group->g.random.num_groups = grf_load_byte(&buf); + group->g.random.groups = calloc(group->g.random.num_groups, sizeof(*group->g.random.groups)); - rg->lowest_randbit = grf_load_byte(&buf); - rg->num_groups = grf_load_byte(&buf); + check_length(bufend - buf, 2 * group->g.random.num_groups, "NewSpriteGroup (Randomized) (2)"); - rg->groups = calloc(rg->num_groups, sizeof(*rg->groups)); - for (i = 0; i < rg->num_groups; i++) { - rg->groups[i] = GetGroupFromGroupID(setid, type, grf_load_word(&buf)); + for (i = 0; i < group->g.random.num_groups; i++) { + group->g.random.groups[i] = GetGroupFromGroupID(setid, type, grf_load_word(&buf)); } break; } + /* Neither a variable or randomized sprite group... must be a real group */ default: { - RealSpriteGroup *rg; - byte num_loaded = type; - byte num_loading = grf_load_byte(&buf); - uint i; + switch (feature) { + case GSF_TRAIN: + case GSF_ROAD: + case GSF_SHIP: + case GSF_AIRCRAFT: + case GSF_STATION: + { + byte sprites = _cur_grffile->spriteset_numents; + byte num_loaded = type; + byte num_loading = grf_load_byte(&buf); + uint i; + + if (_cur_grffile->spriteset_start == 0) { + grfmsg(GMS_ERROR, "NewSpriteGroup: No sprite set to work on! Skipping."); + return; + } - if (_cur_grffile->spriteset_start == 0) { - grfmsg(GMS_ERROR, "NewSpriteGroup: No sprite set to work on! Skipping."); - return; - } + if (_cur_grffile->first_spriteset == 0) { + DEBUG(grf, 6) ("NewSpriteGroup: Setting 0x%X as first Sprite ID", _cur_grffile->spriteset_start); + _cur_grffile->first_spriteset = _cur_grffile->spriteset_start; + } - if (_cur_grffile->first_spriteset == 0) - _cur_grffile->first_spriteset = _cur_grffile->spriteset_start; + check_length(bufend - buf, 2 * num_loaded + 2 * num_loading, "NewSpriteGroup (Real) (1)"); - group = AllocateSpriteGroup(); - group->type = SGT_REAL; - rg = &group->g.real; + group = AllocateSpriteGroup(); + group->type = SGT_REAL; - rg->sprites_per_set = _cur_grffile->spriteset_numents; - rg->loaded_count = num_loaded; - rg->loading_count = num_loading; + group->g.real.num_loaded = num_loaded; + group->g.real.num_loading = num_loading; + if (num_loaded > 0) group->g.real.loaded = calloc(num_loaded, sizeof(*group->g.real.loaded)); + if (num_loading > 0) group->g.real.loading = calloc(num_loading, sizeof(*group->g.real.loading)); - rg->loaded = calloc(rg->loaded_count, sizeof(*rg->loaded)); - rg->loading = calloc(rg->loading_count, sizeof(*rg->loading)); + DEBUG(grf, 6) ("NewSpriteGroup: New SpriteGroup 0x%02X, %u views, %u loaded, %u loading", + setid, sprites, num_loaded, num_loading); - DEBUG(grf, 6) ("NewSpriteGroup: New SpriteGroup 0x%02hhx, %u views, %u loaded, %u loading, sprites %u - %u", - setid, rg->sprites_per_set, rg->loaded_count, rg->loading_count, - _cur_grffile->spriteset_start - _cur_grffile->sprite_offset, - _cur_grffile->spriteset_start + (_cur_grffile->spriteset_numents * (num_loaded + num_loading)) - _cur_grffile->sprite_offset); + for (i = 0; i < num_loaded; i++) { + uint16 spriteid = grf_load_word(&buf); + group->g.real.loaded[i] = CreateGroupFromGroupID(setid, type, spriteid, sprites); + DEBUG(grf, 8) ("NewSpriteGroup: + rg->loaded[%i] = subset %u", i, spriteid); + } - for (i = 0; i < num_loaded; i++) { - uint16 spriteset_id = grf_load_word(&buf); - rg->loaded[i] = CreateGroupFromGroupID(setid, type, spriteset_id, rg->sprites_per_set); - DEBUG(grf, 8) ("NewSpriteGroup: + rg->loaded[%i] = %u (subset %u)", i, rg->loaded[i]->g.result.result, spriteset_id); - } + for (i = 0; i < num_loading; i++) { + uint16 spriteid = grf_load_word(&buf); + group->g.real.loading[i] = CreateGroupFromGroupID(setid, type, spriteid, sprites); + DEBUG(grf, 8) ("NewSpriteGroup: + rg->loading[%i] = subset %u", i, spriteid); + } - for (i = 0; i < num_loading; i++) { - uint16 spriteset_id = grf_load_word(&buf); - rg->loading[i] = CreateGroupFromGroupID(setid, type, spriteset_id, rg->sprites_per_set); - DEBUG(grf, 8) ("NewSpriteGroup: + rg->loading[%i] = %u (subset %u)", i, rg->loading[i]->g.result.result, spriteset_id); - } + break; + } - break; + /* Loading of Tile Layout and Production Callback groups would happen here */ + default: + grfmsg(GMS_WARN, "NewSpriteGroup: Unsupported feature %d, skipping.", feature); + } } } -- cgit v1.2.3-54-g00ecf