From 010d1a9be338ec98a1e2ff50ec5b39d309a477ef Mon Sep 17 00:00:00 2001 From: Darkvater Date: Sat, 12 Mar 2005 21:21:47 +0000 Subject: (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings - Fix: [ 1153926 ] All my settings in vain... IGNORED! - Change: I hope I got it all right. Pressing 'New Game' (either choosing random or a preset scenario) and 'Create Scenario' will start a new game with the settings and difficulty in the intro menu. Using 'Load Game' and 'Play Scenario' will take the values from the savegame/scenario itself. --- network_client.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'network_client.c') diff --git a/network_client.c b/network_client.c index d2aa72e72..abc8cb4b7 100644 --- a/network_client.c +++ b/network_client.c @@ -516,7 +516,8 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP) _switch_mode_errorstr = STR_NETWORK_ERR_SAVEGAMEERROR; return NETWORK_RECV_STATUS_SAVEGAME; } - _opt_mod_ptr = &_opt; + + _opt_ptr = &_opt; // during a network game you are always in-game // Say we received the map and loaded it correctly! SEND_COMMAND(PACKET_CLIENT_MAP_OK)(); -- cgit v1.2.3-70-g09d2