From 66bbf336c6af7353ef0aeed58002c46543b30635 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 2 Jan 2007 19:19:48 +0000 Subject: (svn r7759) -Merge: makefile rewrite. This merge features: - A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy. --- network/network_gamelist.h | 11 ----------- 1 file changed, 11 deletions(-) delete mode 100644 network/network_gamelist.h (limited to 'network/network_gamelist.h') diff --git a/network/network_gamelist.h b/network/network_gamelist.h deleted file mode 100644 index c1a1a0904..000000000 --- a/network/network_gamelist.h +++ /dev/null @@ -1,11 +0,0 @@ -/* $Id$ */ - -#ifndef NETWORK_GAMELIST_H -#define NETWORK_GAMELIST_H - -void NetworkGameListClear(void); -NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port); -void NetworkGameListRemoveItem(NetworkGameList *remove); -void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online); - -#endif /* NETWORK_GAMELIST_H */ -- cgit v1.2.3-70-g09d2