From a11f46fed48fa6606f2d84c8f96d79efbad83197 Mon Sep 17 00:00:00 2001 From: truelight Date: Sun, 2 Jan 2005 12:03:43 +0000 Subject: (svn r1322) -Add: banning system (mostly tnx to guru3) A server can ban people via ClientList Both server and dedicated can do it via console: 'ban', 'unban', 'banlist'. --- network.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'network.h') diff --git a/network.h b/network.h index 23b708802..e104d55bd 100644 --- a/network.h +++ b/network.h @@ -194,6 +194,8 @@ NetworkGameList *NetworkQueryServer(const byte* host, unsigned short port, bool // Those variables must always be registered! #define MAX_SAVED_SERVERS 10 VARDEF char *_network_host_list[MAX_SAVED_SERVERS]; +#define MAX_BANS 25 +VARDEF char *_network_ban_list[MAX_BANS]; VARDEF bool _networking; VARDEF bool _network_available; // is network mode available? VARDEF bool _network_server; // network-server is active -- cgit v1.2.3-54-g00ecf