From 0fe36a6900b135361a3f01b36a00d8ad6acac8bc Mon Sep 17 00:00:00 2001 From: tron Date: Sat, 10 Sep 2005 07:38:03 +0000 Subject: (svn r2932) Give the strings consisting of an up/a down arrow symbolic names --- misc_gui.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'misc_gui.c') diff --git a/misc_gui.c b/misc_gui.c index 71dc6ff1f..356e9cb7c 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -1246,7 +1246,7 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e) } GfxFillRect(w->widget[6].left + 1, w->widget[6].top + 1, w->widget[6].right, w->widget[6].bottom, 0xD7); - DoDrawString(_savegame_sort_order & 1 ? "\xAA" : "\xA0", _savegame_sort_order <= 1 ? w->widget[3].right - 9 : w->widget[2].right - 9, 15, 0x10); + DoDrawString(_savegame_sort_order & 1 ? DOWNARROW : UPARROW, _savegame_sort_order <= 1 ? w->widget[3].right - 9 : w->widget[2].right - 9, 15, 0x10); y = w->widget[6].top + 1; pos = w->vscroll.pos; @@ -1489,7 +1489,7 @@ static void SelectScenarioWndProc(Window *w, WindowEvent *e) { SetVScrollCount(w, _fios_num); DrawWindowWidgets(w); - DoDrawString(_savegame_sort_order & 1 ? "\xAA" : "\xA0", _savegame_sort_order <= 1 ? w->widget[4].right - 9 : w->widget[3].right - 9, 15, 0x10); + DoDrawString(_savegame_sort_order & 1 ? DOWNARROW : UPARROW, _savegame_sort_order <= 1 ? w->widget[4].right - 9 : w->widget[3].right - 9, 15, 0x10); DrawString(4, 32, STR_4010_GENERATE_RANDOM_NEW_GAME, 9); y = list_start; -- cgit v1.2.3-70-g09d2