From fd2b3d3e14a377983682d5c43eda6b3a621cac34 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Thu, 9 Nov 2006 13:03:34 +0000 Subject: (svn r7120) -Fix (r6631): A town size of 0 in the scenario editor is a random size. So to get a size you need it between 1 and 3 and therefore there is no one-on-one correspondence between widget-numbers and town-size. Based on a patch by Maedhros --- main_gui.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'main_gui.c') diff --git a/main_gui.c b/main_gui.c index bf34a9330..3815c37a6 100644 --- a/main_gui.c +++ b/main_gui.c @@ -46,7 +46,7 @@ static int _rename_what; static byte _terraform_size = 1; static RailType _last_built_railtype; -static int _scengen_town_size = 1; +static int _scengen_town_size = 2; // depress medium-sized towns per default extern void GenerateIndustries(void); extern bool GenerateTowns(void); @@ -1388,7 +1388,7 @@ static void ScenEditTownGenWndProc(Window *w, WindowEvent *e) break; case WE_CREATE: - LowerWindowWidget(w, _scengen_town_size + 7); + LowerWindowWidget(w, (_scengen_town_size - 1)+ 7); break; case WE_CLICK: @@ -1422,9 +1422,9 @@ static void ScenEditTownGenWndProc(Window *w, WindowEvent *e) } case 7: case 8: case 9: - RaiseWindowWidget(w, _scengen_town_size + 7); - _scengen_town_size = e->we.click.widget - 7; - LowerWindowWidget(w, _scengen_town_size + 7); + RaiseWindowWidget(w, (_scengen_town_size - 1) + 7); + _scengen_town_size = (e->we.click.widget - 7) + 1; + LowerWindowWidget(w, (_scengen_town_size - 1) + 7); SetWindowDirty(w); break; } @@ -1440,7 +1440,7 @@ static void ScenEditTownGenWndProc(Window *w, WindowEvent *e) break; case WE_ABORT_PLACE_OBJ: RaiseWindowButtons(w); - LowerWindowWidget(w, _scengen_town_size + 7); + LowerWindowWidget(w, (_scengen_town_size - 1) + 7); SetWindowDirty(w); break; } -- cgit v1.2.3-54-g00ecf