From f23a382f82c4d8308f8aa16012fce6177d33433a Mon Sep 17 00:00:00 2001 From: darkvater Date: Mon, 3 Jan 2005 20:20:25 +0000 Subject: (svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor --- main_gui.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'main_gui.c') diff --git a/main_gui.c b/main_gui.c index e06c8d486..6e8a5e04e 100644 --- a/main_gui.c +++ b/main_gui.c @@ -1205,7 +1205,7 @@ static void PlaceProc_RockyArea(uint tile) if (!IS_TILETYPE(tile, MP_CLEAR)) return; - _map5[tile] = (_map5[tile] & ~0x1C) | 8; + _map5[tile] = (_map5[tile] & ~0x1C) | 0xB; MarkTileDirtyByTile(tile); SndPlayTileFx(SND_1F_SPLAT, tile); } -- cgit v1.2.3-54-g00ecf