From 563eac90ca20eddd6d359142af36e7387660dff5 Mon Sep 17 00:00:00 2001 From: celestar Date: Sun, 13 Feb 2005 09:42:49 +0000 Subject: (svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an error() is called, some more graceful handling should be implemented later. --- main_gui.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'main_gui.c') diff --git a/main_gui.c b/main_gui.c index 48e1c9b00..37af61068 100644 --- a/main_gui.c +++ b/main_gui.c @@ -1444,7 +1444,7 @@ static void ScenEditTownGenWndProc(Window *w, WindowEvent *e) HandleButtonClick(w, 4); _generating_world = true; - t = CreateRandomTown(); + t = CreateRandomTown(20); _generating_world = false; if (t != NULL) ScrollMainWindowToTile(t->xy); -- cgit v1.2.3-54-g00ecf