From ef93fcfe485f90809f07eaab17d9d8e4afc2abe7 Mon Sep 17 00:00:00 2001 From: dominik Date: Thu, 20 Jan 2005 22:19:34 +0000 Subject: (svn r1579) Fix: [ 1105963 ] Buoys can now only be removed if no ship has it in their schedule. This makes buoys more useable in multiplayer games again, as buoys can't be deleted by other players if they are used. --- lang/english.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'lang') diff --git a/lang/english.txt b/lang/english.txt index 04271e675..9d9f8916b 100644 --- a/lang/english.txt +++ b/lang/english.txt @@ -1140,6 +1140,8 @@ STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here... STR_BUILD_LOCKS_TIP :{BLACK}Build locks STR_LANDINFO_LOCK :Lock +STR_BUOY_IS_IN_USE :{WHITE}... buoy is in use! + STR_LANDINFO_COORDS :{BLACK}Coordinates: {LTBLUE}{NUMU16}x{NUMU16} ({STRING}) STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station... -- cgit v1.2.3-54-g00ecf