From 591217da4ab80c43c48aed93689296597dbfe138 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Thu, 21 Apr 2005 16:20:38 +0000 Subject: (svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages. --- intro_gui.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intro_gui.c') diff --git a/intro_gui.c b/intro_gui.c index c42ba0793..59f8c30b0 100644 --- a/intro_gui.c +++ b/intro_gui.c @@ -56,7 +56,7 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) SetDParam(0, STR_6801_EASY + _opt_newgame.diff_level); DrawWindowWidgets(w); - DrawString(170, 121, STR_MAPSIZE, 0); + DrawStringRightAligned(216, 121, STR_MAPSIZE, 0); DrawString(223, 121, mapsizes[_patches.map_x - 6], 0x10); DrawString(270, 121, STR_BY, 0); DrawString(283, 121, mapsizes[_patches.map_y - 6], 0x10); -- cgit v1.2.3-54-g00ecf