From 56998926e7b1e8f93460b6c0cc826479b4f465e5 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Tue, 13 Dec 2005 21:21:57 +0000 Subject: (svn r3294) - Fix: use INVALID_STRING_ID instead of -1. - Fix: savegames only give back one message, show this by ignoring the first argument. Perhaps make the message more verbose in the future by adding STR_ equivalents next to the already existing debug messages. --- intro_gui.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'intro_gui.c') diff --git a/intro_gui.c b/intro_gui.c index 8f8031995..e67c80b8b 100644 --- a/intro_gui.c +++ b/intro_gui.c @@ -88,11 +88,11 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) case 15: #ifdef ENABLE_NETWORK if (!_network_available) { - ShowErrorMessage(-1, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); + ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); } else ShowNetworkGameWindow(); #else - ShowErrorMessage(-1 ,STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); + ShowErrorMessage(INVALID_STRING_ID ,STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); #endif break; case 16: ShowGameOptions(); break; -- cgit v1.2.3-54-g00ecf