From 5fffa66b71c395da722ff109b5bb37f9ca35d963 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 3 Dec 2006 17:42:56 +0000 Subject: (svn r7332) -Fix: segmentation fault, discovered by ln-, in the SDL video driver when one goes to fullscreen and there are no suitable resolutions. --- gfx.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'gfx.c') diff --git a/gfx.c b/gfx.c index 314de65d7..4fffd9407 100644 --- a/gfx.c +++ b/gfx.c @@ -15,6 +15,7 @@ #include "table/control_codes.h" #include "fontcache.h" #include "genworld.h" +#include "debug.h" #ifdef _DEBUG bool _dbg_screen_rect; @@ -1998,7 +1999,13 @@ bool ChangeResInGame(int w, int h) _video_driver->change_resolution(w, h); } -void ToggleFullScreen(bool fs) {_video_driver->toggle_fullscreen(fs);} +void ToggleFullScreen(bool fs) +{ + _video_driver->toggle_fullscreen(fs); + if (_fullscreen != fs && _num_resolutions == 0) { + DEBUG(misc, 0) ("Could not find a suitable fullscreen resolution."); + } +} static int CDECL compare_res(const void *pa, const void *pb) { -- cgit v1.2.3-70-g09d2