From 10b842bddcbe6cdcf7111736bec985cdc13e528f Mon Sep 17 00:00:00 2001 From: truelight Date: Sat, 19 Aug 2006 10:00:30 +0000 Subject: (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: - New optional landscape generator (TerraGenesis Perlin) - Load heightmaps (either BMP or PNG) - Progress dialog while generating worlds (no longer a 'hanging' screen) - New dialogs for NewGame, Create Scenario and Play Heightmap - Easier to configure your landscape - More things to configure (tree-placer, ..) - Speedup of world generation - New console command 'restart': restart the map EXACTLY as it was when you first started it (needs a game made after or with this commit) - New console command 'getseed': get the seed of your map and share it with others (of course only works with generated maps) - Many new, world generation related, things - Many internal cleanups and rewrites Many tnx to those people who helped making this: Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic) Many tnx to those who helped testing: Arnau, Bjarni, and tokai (alfabetic) And to all other people who helped testing and sending comments / bugs Stats: 673 lines changed, 3534 new lines, 79 new strings --- functions.h | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) (limited to 'functions.h') diff --git a/functions.h b/functions.h index a108d5f83..e9cad80c9 100644 --- a/functions.h +++ b/functions.h @@ -204,8 +204,6 @@ TileIndex AdjustTileCoordRandomly(TileIndex a, byte rng); void AfterLoadTown(void); void UpdatePatches(void); -void GenRandomNewGame(uint32 rnd1, uint32 rnd2); -void StartScenarioEditor(uint32 rnd1, uint32 rnd2); void AskExitGame(void); void AskExitToGameMenu(void); @@ -216,11 +214,12 @@ StringID RemapOldStringID(StringID s); void UpdateViewportSignPos(ViewportSign *sign, int left, int top, StringID str); enum { - SLD_LOAD_GAME = 0, - SLD_LOAD_SCENARIO = 1, - SLD_SAVE_GAME = 2, - SLD_SAVE_SCENARIO = 3, - SLD_NEW_GAME = 4, + SLD_LOAD_GAME, + SLD_LOAD_SCENARIO, + SLD_SAVE_GAME, + SLD_SAVE_SCENARIO, + SLD_LOAD_HEIGHTMAP, + SLD_NEW_GAME, }; void ShowSaveLoadDialog(int mode); -- cgit v1.2.3-70-g09d2