From d1591e864d2cc68ef7c1bfaa4d35093e64ae5a24 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Tue, 4 Oct 2005 20:38:26 +0000 Subject: (svn r3015) -NewGRF: Add a new sprite group result type, and support loading of callbacks results within random and "real" groups. (Not fully supported yet.) --- engine.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine.c') diff --git a/engine.c b/engine.c index 26f472080..71b55b64c 100644 --- a/engine.c +++ b/engine.c @@ -580,7 +580,7 @@ int GetCustomEngineSprite(EngineID engine, const Vehicle *v, byte direction) spriteset--; } - r = (in_motion ? rsg->loaded[spriteset] : rsg->loading[spriteset]) + direction; + r = (in_motion ? rsg->loaded[spriteset]->g.result.result : rsg->loading[spriteset]->g.result.result) + direction; return r; } -- cgit v1.2.3-70-g09d2