From e75e4e8f74614e360414c7ec43899b8c461c911f Mon Sep 17 00:00:00 2001 From: celestar Date: Tue, 18 Apr 2006 08:50:17 +0000 Subject: (svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted. -Negative side effect: upon loading old games, stations whose last vehicle was a station have (temporarily) lower ratings. -Positive side effect: station.h no longer includes vehicle.h (breaks the station.h->vehicle.h->rail.h chain) --- economy.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'economy.c') diff --git a/economy.c b/economy.c index 2d4d30aad..7e7446b46 100644 --- a/economy.c +++ b/economy.c @@ -1435,7 +1435,7 @@ int LoadUnloadVehicle(Vehicle *v) v->cargo_source = ge->enroute_from; v->cargo_days = ge->enroute_time; result |= 2; - st->last_vehicle = v->index; + st->last_vehicle_type = v->type; } } -- cgit v1.2.3-70-g09d2