From 291d25a88bfcc8fa5e10b383ceaf03c446e032f5 Mon Sep 17 00:00:00 2001 From: tron Date: Sat, 4 Dec 2004 09:26:39 +0000 Subject: (svn r925) Use sound enums Also play the correct sound when a toyland road vehicle breaks down --- disaster_cmd.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'disaster_cmd.c') diff --git a/disaster_cmd.c b/disaster_cmd.c index 6d9b7646e..ed7d382db 100644 --- a/disaster_cmd.c +++ b/disaster_cmd.c @@ -208,7 +208,7 @@ static void DisasterTick_Zeppeliner(Vehicle *v) if (++v->age == 1) { CreateEffectVehicleRel(v, 0, 7, 8, EV_CRASHED_SMOKE); - SndPlayVehicleFx(0x10, v); + SndPlayVehicleFx(SND_12_EXPLOSION, v); v->u.disaster.image_override = 0xF42; } else if (v->age == 70) { v->u.disaster.image_override = 0xF43; @@ -311,7 +311,7 @@ static void DisasterTick_UFO(Vehicle *v) // destroy? if (v->age > 50) { CreateEffectVehicleRel(v, 0, 7, 8, EV_CRASHED_SMOKE); - SndPlayVehicleFx(0x10, v); + SndPlayVehicleFx(SND_12_EXPLOSION, v); DeleteDisasterVeh(v); } } @@ -374,7 +374,7 @@ static void DisasterTick_2(Vehicle *v) SetDParam(0, i->town->index); AddNewsItem(STR_B002_OIL_REFINERY_EXPLOSION, NEWS_FLAGS(NM_THIN,NF_VIEWPORT|NF_TILE,NT_ACCIDENT,0), i->xy, 0); - SndPlayTileFx(0x10, i->xy); + SndPlayTileFx(SND_12_EXPLOSION, i->xy); } } else if (v->next_order == 0) { int x,y; @@ -444,7 +444,7 @@ static void DisasterTick_3(Vehicle *v) SetDParam(0, i->town->index); AddNewsItem(STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS, NEWS_FLAGS(NM_THIN,NF_VIEWPORT|NF_TILE,NT_ACCIDENT,0), i->xy, 0); - SndPlayTileFx(0x10, i->xy); + SndPlayTileFx(SND_12_EXPLOSION, i->xy); } } else if (v->next_order == 0) { int x,y; @@ -601,7 +601,7 @@ static void DisasterTick_4b(Vehicle *v) v->next_order = 1; CreateEffectVehicleRel(u, 0, 7, 8, EV_CRASHED_SMOKE); - SndPlayVehicleFx(0x10, u); + SndPlayVehicleFx(SND_12_EXPLOSION, u); DeleteDisasterVeh(u); -- cgit v1.2.3-54-g00ecf