From e05f961eed4e8165a5089e5e7bf957fdde82c17e Mon Sep 17 00:00:00 2001 From: darkvater Date: Mon, 24 Jan 2005 21:33:44 +0000 Subject: (svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause' --- console_cmds.c | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) (limited to 'console_cmds.c') diff --git a/console_cmds.c b/console_cmds.c index 1b42f8e44..b8ea17826 100644 --- a/console_cmds.c +++ b/console_cmds.c @@ -379,6 +379,28 @@ DEF_CONSOLE_CMD(ConBanList) return NULL; } +DEF_CONSOLE_CMD(ConPauseGame) +{ + if (_pause == 0) { + DoCommandP(0, 1, 0, NULL, CMD_PAUSE); + IConsolePrint(_iconsole_color_default, "Game paused."); + } else + IConsolePrint(_iconsole_color_default, "Game is already paused."); + + return NULL; +} + +DEF_CONSOLE_CMD(ConUnPauseGame) +{ + if (_pause != 0) { + DoCommandP(0, 0, 0, NULL, CMD_PAUSE); + IConsolePrint(_iconsole_color_default, "Game unpaused."); + } else + IConsolePrint(_iconsole_color_default, "Game is already unpaused."); + + return NULL; +} + DEF_CONSOLE_CMD(ConRcon) { if (argc < 3) { @@ -1264,6 +1286,10 @@ void IConsoleStdLibRegister(void) IConsoleCmdHook("unban", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); IConsoleCmdRegister("banlist", ConBanList); IConsoleCmdHook("banlist", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); + IConsoleCmdRegister("pause", ConPauseGame); + IConsoleCmdHook("pause", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); + IConsoleCmdRegister("unpause", ConUnPauseGame); + IConsoleCmdHook("unpause", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); IConsoleAliasRegister("clean_company", "reset_company %A"); -- cgit v1.2.3-54-g00ecf