From 5501f25084e263acc7d82e40e3cb995ec43febbc Mon Sep 17 00:00:00 2001 From: Darkvater Date: Sun, 15 May 2005 10:40:53 +0000 Subject: (svn r2318) - Feature: added console command 'part' to leave a currently running game and 'join' which is an alias to 'connect' to join a multiplayer server. --- console_cmds.c | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'console_cmds.c') diff --git a/console_cmds.c b/console_cmds.c index 7ac82dc3d..d125a8f40 100644 --- a/console_cmds.c +++ b/console_cmds.c @@ -843,6 +843,19 @@ DEF_CONSOLE_CMD(ConExit) return true; } +DEF_CONSOLE_CMD(ConPart) +{ + if (argc == 0) { + IConsoleHelp("Leave the currently joined/running game (only ingame). Usage: 'part'"); + return true; + } + + if (_game_mode != GM_NORMAL) return false; + + _switch_mode = SM_MENU; + return true; +} + DEF_CONSOLE_CMD(ConHelp) { if (argc == 2) { @@ -1184,6 +1197,7 @@ void IConsoleStdLibRegister(void) IConsoleCmdRegister("echoc", ConEchoC); IConsoleCmdRegister("exec", ConExec); IConsoleCmdRegister("exit", ConExit); + IConsoleCmdRegister("part", ConPart); IConsoleCmdRegister("help", ConHelp); IConsoleCmdRegister("info_cmd", ConInfoCmd); IConsoleCmdRegister("info_var", ConInfoVar); @@ -1227,6 +1241,7 @@ void IConsoleStdLibRegister(void) IConsoleCmdHookAdd("reset_company", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); IConsoleAliasRegister("clean_company", "reset_company %A"); IConsoleCmdRegister("connect", ConNetworkConnect); + IConsoleAliasRegister("join", "connect %A"); IConsoleCmdHookAdd("connect", ICONSOLE_HOOK_ACCESS, ConHookClientOnly); IConsoleCmdRegister("clients", ConNetworkClients); IConsoleCmdHookAdd("clients", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork); -- cgit v1.2.3-54-g00ecf