From 546c34f2e5e6b130cdbc9201fe465548c1e54ee5 Mon Sep 17 00:00:00 2001 From: bjarni Date: Sun, 31 Jul 2005 13:08:08 +0000 Subject: (svn r2764) -Feature: Clone vehicles -This allows a player to clone an excisting vehicle of his own -[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed -Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf --- command.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'command.c') diff --git a/command.c b/command.c index 2e3056ed6..c31985c7a 100644 --- a/command.c +++ b/command.c @@ -159,6 +159,9 @@ DEF_COMMAND(CmdRemoveSignalTrack); DEF_COMMAND(CmdReplaceVehicle); +DEF_COMMAND(CmdCloneVehicle); + + /* The master command table */ static const Command _command_proc_table[] = { {CmdBuildRailroadTrack, 0}, /* 0 */ @@ -300,6 +303,7 @@ static const Command _command_proc_table[] = { {CmdGiveMoney, 0}, /* 113 */ {CmdChangePatchSetting, CMD_SERVER}, /* 114 */ {CmdReplaceVehicle, 0}, /* 115 */ + {CmdCloneVehicle, 0}, /* 116 */ }; /* This function range-checks a cmd, and checks if the cmd is not NULL */ -- cgit v1.2.3-70-g09d2