From 7bce62899c796cc114224c159249c7b302d2deae Mon Sep 17 00:00:00 2001 From: tron Date: Wed, 8 Mar 2006 15:28:38 +0000 Subject: (svn r3794) Use already available accessor functions instead of GB() --- clear_cmd.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'clear_cmd.c') diff --git a/clear_cmd.c b/clear_cmd.c index 591f2a1ab..df24bff56 100644 --- a/clear_cmd.c +++ b/clear_cmd.c @@ -501,9 +501,9 @@ void DrawClearLandFence(const TileInfo *ti) static void DrawTile_Clear(TileInfo *ti) { - switch (GB(ti->map5, 2, 3)) { + switch (GetClearGround(ti->tile)) { case CL_GRASS: - DrawClearLandTile(ti, GB(ti->map5, 0, 2)); + DrawClearLandTile(ti, GetClearDensity(ti->tile)); break; case CL_ROUGH: @@ -519,11 +519,11 @@ static void DrawTile_Clear(TileInfo *ti) break; case CL_SNOW: - DrawGroundSprite(_clear_land_sprites_2[GB(ti->map5, 0, 2)] + _tileh_to_sprite[ti->tileh]); + DrawGroundSprite(_clear_land_sprites_2[GetClearDensity(ti->tile)] + _tileh_to_sprite[ti->tileh]); break; case CL_DESERT: - DrawGroundSprite(_clear_land_sprites_3[GB(ti->map5, 0, 2)] + _tileh_to_sprite[ti->tileh]); + DrawGroundSprite(_clear_land_sprites_3[GetClearDensity(ti->tile)] + _tileh_to_sprite[ti->tileh]); break; } -- cgit v1.2.3-54-g00ecf