From 7b02cd3248650d0ece425b7640a9631f2d26c067 Mon Sep 17 00:00:00 2001 From: darkvater Date: Fri, 3 Sep 2004 17:57:27 +0000 Subject: (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs -Fix: [993493] Buildings on water -Feature: Water floods everything, including vehicles. --- clear_cmd.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'clear_cmd.c') diff --git a/clear_cmd.c b/clear_cmd.c index 0308485e8..6b6445916 100644 --- a/clear_cmd.c +++ b/clear_cmd.c @@ -431,7 +431,7 @@ int32 CmdSellLandArea(int x, int y, uint32 flags, uint32 p1, uint32 p2) tile = TILE_FROM_XY(x,y); - if (!CheckTileOwnership(tile)) + if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER) return CMD_ERROR; if (!EnsureNoVehicle(tile)) -- cgit v1.2.3-54-g00ecf