From 573ce05eb8f97e03f20fc73a5c00738404f3517f Mon Sep 17 00:00:00 2001 From: Darkvater Date: Tue, 13 Dec 2005 21:21:57 +0000 Subject: (svn r3294) - Fix: use INVALID_STRING_ID instead of -1. - Fix: savegames only give back one message, show this by ignoring the first argument. Perhaps make the message more verbose in the future by adding STR_ equivalents next to the already existing debug messages. --- ai/trolly/trolly.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'ai') diff --git a/ai/trolly/trolly.c b/ai/trolly/trolly.c index a2a0f8a35..20aa3594c 100644 --- a/ai/trolly/trolly.c +++ b/ai/trolly/trolly.c @@ -45,7 +45,7 @@ static void AiNew_State_FirstTime(Player *p) // We first have to init some things if (_current_player == 1 || _ai.network_client) { - ShowErrorMessage(-1, TEMP_AI_IN_PROGRESS, 0, 0); + ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_IN_PROGRESS, 0, 0); } // The PathFinder (AyStar) -- cgit v1.2.3-54-g00ecf