From 877c7e34a52874eab1eb7e2a0ed15a007390d1df Mon Sep 17 00:00:00 2001 From: tron Date: Sun, 4 Jun 2006 09:10:24 +0000 Subject: (svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders --- ai/ai.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'ai/ai.h') diff --git a/ai/ai.h b/ai/ai.h index 76e2dc035..ec06b302f 100644 --- a/ai/ai.h +++ b/ai/ai.h @@ -11,6 +11,7 @@ typedef struct AICommand { uint32 p1; uint32 p2; uint32 procc; + CommandCallback* callback; char *text; uint uid; @@ -46,6 +47,7 @@ void AI_RunGameLoop(void); void AI_Initialize(void); void AI_Uninitialize(void); int32 AI_DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc); +int32 AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, CommandCallback* callback); /** Is it allowed to start a new AI. * This function checks some boundries to see if we should launch a new AI. -- cgit v1.2.3-70-g09d2